godot-valet
Devlog
- January 15, 2026 by poplava#godot, #tool, #export, #butlerHooked up include/exclude for binary releases so you can specify include patterns and it stays in sync with the godot inport/export workflow... Continue reading

- January 13, 2026 by poplava#godot, #tool, #gdscript, #export, #itch, #code, #filev1.2.0 Release Notes (since Dec 28, 2025) 🔍 Code Quality Manager - New integration with GDScript Linter plugin (replaced monolithic code analyzer) - God Class Signals threshold and Analysis Summary... Continue reading

- December 29, 2025 by poplava#godot, #claude, #code, #quality, #gdscript, #tool, #helpNew feature! Code Quality Manager Catch spaghetti before it ships. Scans your GDScript for code smells and complexity issues. Configurable thresholds (file length, function length, cyclomatic complexi... Continue reading

- May 22, 2025 by poplava#obfuscation, #godot, #packaging, #package, #upload, #butlerRudimentary obfuscation has been added (gdcript only). It currently provides 'Level 2 Annoyance' (just functions and variables). You will likely need to work out a number of search/replacement issues... Continue reading

- October 25, 2023 by poplava#godot, #gdscript, #devMinor update. zip+clean superseded by zip which will now clean staged files... Continue reading
- June 29, 2023 by poplava#godot, #tools, #applications, #butler, #publish, #deploy, #uploadWhen adding a new project via 'New Project': You can now use the 'Create New' button to generate the project files for a new project. The selected version determines a few minor things for 3.x and 4.x... Continue reading




