Godot Valet [v0.9.14]
godot-valet » Devlog
[v0.9.14] - 12/3/2023
- Feature Updates:
- Added an alert when we detect an existing output folder which will prompt you to overwrite or cancel.
- Added one helpful tip to explain why the user will get a certain type of export error but will continue to add tips as we uncover common issues.
- Bug Fixes:
- Fixed issue where sorting projects would have problems when a date wasn't set yet
- Fixed an issue where editing existing projects wouldn't save.
- Fixed an issue where the project list wasn't refreshing after editing a release so it didn't sort as you might expect.
- Fixed an issue where we wouldn't save correctly if the project hadn't been published yet.
- Fixed a bug where clicking the open project path button would open the export path folder.
- Other:
- Started working on a Source export (package the source into a zip) option but found out it's not easily doable so hiding that feature for now. The problem is that ZIPPacker doesn't support writing of folders. I couldn't find any other accessible way to zip files and folders outside of .tar files. If you want this capability, you can modify the project to show the Source option and then customize the ZIP workflow to meet your needs.
- Migrated some autoloads into static scripts
Files
godot-valet-windows.zip 316 bytes
Version 21 Dec 03, 2023
godot-valet-linux.zip 322 bytes
Version 6 Nov 10, 2023
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godot-valet
Godot release management application for building and publishing projects to itch.io via single click
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