Rotate tile puzzle mechanic demo for godot
A proof-of-concept project that I wrote a while back. Check out the video where I go over some of the code, concepts and opportunities. I love this mechanic but don't have any game ideas to go after. I cleaned up the files/source so it's in pretty good shape. It was a quick and dirty proof of concept project so I'm not claiming it would win any best-design awards. Video shows how you would add a new tile. Pretty easy and flexible.
Features:
- Uses raycasts to find connectors
- Uses direction on tiles to determine valid connections north to south
- Supports rotating tile with wheel mouse
- Supports irregular tilecConnections (non-grid) and supports custom connections making them easy to create
- Supports camera panning
- Supports camera zooming
Purchase
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In order to download this asset pack you must purchase it at or above the minimum price of $5.99 USD. You will get access to the following files:
rotate-tile-v1.0.4-source.zip 6.1 MB
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